Title page for ETD etd-02242006-232010

Type of Document Master's Thesis
Author Torres-Barreto, Jose Antonio
Author's Email Address jotorres@vt.edu
URN etd-02242006-232010
Title dis.PLAY - Center for the Art of Moving Images. A Film Center for Washington, D.C.
Degree Master of Architecture
Department Architecture
Advisory Committee
Advisor Name Title
Emmons, Paul F. Committee Chair
Holt, Jaan Committee Member
Piedmont-Palladino, Susan C. Committee Member
Pomajambo, Shane Committee Member
  • Academy
  • Cinema
  • Projection
  • Light
  • Memory
  • Sequence
  • IMAX
  • Film
  • Washington
  • D.C.
  • Torres
  • Tony
  • Screen
  • Illussion
  • Center
  • Art
  • Sound Stage
  • City
  • Sphere
  • Metro
  • Display
  • Vision
  • Transcription
  • Capture
  • Perception
  • Movement
  • Image
  • Architectural
  • Eyeball
  • Cornea
  • Pupil
  • Retina
  • Movies
  • Conceive
  • Perceive
  • Develop
  • Chinatown
  • Urban
  • Building
  • Plaza
  • Vision
  • Urban Fabric
  • Gallery
Date of Defense 2006-02-10
Availability unrestricted
This thesis explores how a displayed image and architecture interact together. This manifesto is analogically explored using parts of the human body such as the eyeballs as a structural analysis for the buildings with a projection of the cornea, the pupil, the retina, the optic nerves and the brain. This analysis follows a sequential order of capturing light, transcribing light into image, and displaying such image onto a screen. Both, the image and architecture are created parallel to each other respectively when conceiving an architectural idea in order to develop the idea into a building and then perceiving the architecture from such building.

These steps are a cinematic approach using a video camera to record an experience of movement through the journey of a metro ride. This video is one of the tools used to edit an urban tissue of downtown Washington, D.C. The project becomes a Center for the Art of Moving Images exposing vectors of movements through its architecture. The building is manifested in a three-dimensional design where the site provides a sunken plaza 60 ft below street level perceived as a new floor in the city. The underground metro station transitions to the street surface through the use of this plaza in a very harmonious way. The result is a visual depth parallel to the perspectives perceived in movies where you see beyond the surface of the screen and in this case, beyond the surface of the city.

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